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Tabletop Games
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Resources
    For Writers
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    For Gamemasters
Contact
KatrinaOstrander.com - The Professional Portfolio of Katrina Ostrander
  • About Me
  • Fiction
  • Tabletop Games
  • Interviews
  • Resources
    • For Writers
    • For Roleplayers
    • For Gamemasters
  • Contact

New Orleans by Gaslight Pre-Gen Investigators

March 15, 2026 by Katrina Ostrander No Comments

When I played “Nighted” at Origins courtesy of Lurking Fears’ fantastic GMs, it was one of the most fun, scary, and memorable Call of Cthulhu sessions I’d ever experienced. I knew I wanted to run it for my home group, but I was inspired to move the action to 1890s New Orleans. I’ve since run that remix at Dreadfest and Con of the North in the Twin Cities, and I expect I’ll break it out again someday. As part of that adaptation, I made changes to the cast of characters to increase the diversity of the cast somewhat, make them feel at home in New Orleans, and finally evoke and subvert some of the tropes and stock characters of the Cthulhu Mythos.

Chaosium’s Secrets of New Orleans (2009) was invaluable as I researched the city and the people who made it home. The original “Nighted” scenario by Ash DelVillan was published in Issue #2 of Bayt al Azif and available on DriveThruRPG.com in digital and physical formats.

Without further ado, below you can find six pre-generated characters to use in any 7th edition Cthulhu by Gaslight game. Note that they were created especially for one-shot scenarios set circa 1890 in the storied city of New Orleans, and their skills and backgrounds reflect the diversity of that city. The available occupations include an architect, an antiquarian, a big game hunter, a blues singer, a police detective, and a zoologist.

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The Bewitching Hour

October 22, 2021 by Katrina Ostrander No Comments

The Bewitching Hour is a solo journaling microgame of gothic romance. Inspired by such works as Crimson Peak, Dracula, Jane Eyre, Wuthering Heights, as well as the works of Jane Austen, this game pays homage to the gothic genre without taking itself too seriously.

As you play, you’ll discover your character’s traits, the rumors and secrets surrounding the lord of the manor, and what happens during one fateful, stormy night. The core “gameplay loop” involves answering prompts, following directions, and choosing or rolling for multiple-choice answers. In summary, you’ll use your imagination (occasionally aided by a random dice roll) to come up with a pair of characters and a story between them that you enjoy. As a “journaling” game, you’re encouraged to chronicle your answers and choices in whatever manner you see fit. You could journal in first-person POV, narrate your tale in third-person POV prose, or draw the scenes out as a comic. The choice is entirely yours!

Without further ado, you can download your preferred version of The Bewitching Hour below. Please do not redistribute this game without permission, but feel free to share this link with your friends!

  • Download the Digital Edition – Play using Adobe Reader on your tablet or desktop (mobile not recommended)
  • Download the Print Edition – Play using a hardcopy pamphlet printed on legal-sized paper
  • Download the Print Edition Instructions – Learn how to print and fold the pamphlet as intended

If you would like to be notified of updates to these game files or would like to receive free resources and advice on writing, roleplaying, and gamemastering, please consider subscribing to my newsletter:

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Welcome to the professional portfolio and personal blog of Katrina Ostrander, a writer of fiction and games who works full-time in the tabletop games industry. Here you can find resources and advice on writing, roleplaying, and gamemastering, as well as updates on her latest publications.

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