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About Me
Fiction
Tabletop Games
Interviews
Resources
    For Writers
    For Roleplayers
    For Gamemasters
Contact
KatrinaOstrander.com - The Professional Portfolio of Katrina Ostrander
  • About Me
  • Fiction
  • Tabletop Games
  • Interviews
  • Resources
    • For Writers
    • For Roleplayers
    • For Gamemasters
  • Contact

Layout Tips and Tricks When Self-Publishing Your RPGs

October 19, 2019 by Katrina Ostrander No Comments

GM Hooly and Chris Witt invited me to speak on The Forge: A Genesys RPG Podcast (one of their many fantastic podcasts on the d20 Radio Network). We had a great conversation about laying out and formatting your self-published RPGs, both for print and digital media. I highly encourage anyone who’s thought about publishing on the DM’s Guild or the Genesys Foundry to give it a listen!

With an ever-increasing library of products available on the Foundry, have you ever stopped to consider what you’re looking at? Not the words on the page, but the visuals. The art, the paragraphs, the backgrounds, and the appearance of the document? If you have, and it fascinates you, then have we got a show for you, as we get to discuss the ins and outs of layout with the ever-amazing Katrina Ostrander.

EPISODE 6 – Laying It All Out

What tips and tricks have you found effective when self-publishing RPGs for print or digital media? Leave a comment below!

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Reading time: 1 min

Kindle the Noblebright in Your RPG Campaign

January 23, 2018 by Katrina Ostrander No Comments

It’s okay to sometimes want our roleplaying game sessions to be a refuge from the never-ending news cycle. When real life is already bleak, we don’t need our escapes to be equally depressing or hopeless. In trying times, many of us would rather tell stories of justice, empowerment, compassion, and hope. We want our characters to become reflections of the best we have to offer. In this way, the game becomes a welcome respite when we want to take a break from the daily struggle. For writers looking to imbue their stories with a ray of hope, you can adapt this advice to your fiction projects as well.

Although there are many examples of tabletop roleplaying systems and settings that evoke a grimdark flavor, there seem to be fewer examples of games that feel “noblebright.” The following article outlines some tips for game masters who would like to run RPG campaigns that inspire courage and recharge players’ emotional batteries. These guideposts can also be used to fine-tune a setting to be more representative of the one we wish we were living in—one where individuals can make a real difference and stand up for each other.

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Reading time: 6 min

Going Grimdark in Your RPG Campaign

October 7, 2017 by Katrina Ostrander No Comments

If you’ve ever played Warhammer Fantasy Roleplay, Dark Heresy, or any of the Witcher games, you know there’s a distinctly grimdark, gritty tone to those games. By concentrating on certain themes, you can evoke some of that depth and despair in your own games—and raise the stakes of the campaign in the process. If you’ve enjoyed grimdark books and are looking to expand into that genre, you can adapt this advice to your fiction projects as well.

But GM beware: it’s a fine line to walk between simply punishing your players and making a game with greater challenges and rewards. The key is to keep the pendulum swinging between light and dark, hope and fear. And to keep your players coming back, they’ll need to have seductive opportunities to succeed or make a positive impact on the world, even if they can’t save all of it.

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Reading time: 6 min

The Beginner’s Guide to Crafting RPG Adventures

August 11, 2017 by Katrina Ostrander No Comments

Whether you’re pulling together a one-shot for a gaming convention or an adventure for your home campaign, sometime between when you wrangle a group and when you start playing, you have to develop the actual adventure! There are many components that go into roleplaying game adventures—encounters and maps, non-player characters and stat blocks, the list goes on—and tackling everything at once can be daunting. If you’re not sure where to start,  The following five steps will help you organize your ideas and make sure you cover all your bases to create an engaging scenario that gives the players agency to determine their characters’ fate.

Step 1: Come up with A Hook or Premise

Start by coming up with the basic idea that forms the underpinning of the scenario and guides the rest of your prep. Ask yourself, what cool thing does this adventure revolve around? What element of the adventure gets you the most excited and helps you differentiate it from the myriad adventures you’ve played in or run before? The cool thing could be a location, a magic item, an NPC, or a specific reveal. Alternatively, you could explore what-if scenarios that interest you. What if a sentient magic item had gone crazy? What if we got to explore the temple shown in Jedha, and why would we go there? What if the pretty soldiers from Sailor Moon were more like a yankii street gang in a post-apocalyptic NeoTokyo?

Feel free to brainstorm ideas surrounding that cool thing and write a half page or so of description to give yourself the down-low on the focus of your adventure. You’ll probably use that information later when you devise the characters, obstacles, and world that are connected to it.

As you’re brainstorming these ideas, don’t forget to consider why you’re creating this adventure and the specific requirements or restraints you’re dealing with: Where will you play? How long do you have to play? Who will be playing? What tone or age rating will the adventure have? What are the conventions or tropes that surround the genre, and how can I play with my audience’s expectations?

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Reading time: 9 min
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Welcome to the professional portfolio and personal blog of Katrina Ostrander, a writer of fiction and games who works full-time in the tabletop games industry. Here you can find resources and advice on writing, roleplaying, and gamemastering, as well as updates on her latest publications.

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a twin cities writer and gamer. follow for musings on tabletop rpgs, sf/f books, board games, video games, history, and politics. opinions are my own.

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nwstwincities NWS Twin Cities @nwstwincities ·
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If you were curious, we just need 3.8" of snow to make it into the top 5 snowiest winters at MSP... Might as well go for it at this point, right? 😉 #mnwx #wiwx

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ffgames FantasyFlightGames @ffgames ·
9h

Mission Start.

Team up with iconic heroes and take on global threats from some of Marvel’s most dangerous villains in Marvel D.A.G.G.E.R., an all-new cooperative board game. Order Now: https://bit.ly/3G4v4cH

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lindevi katrina ostrander @lindevi ·
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Y'all, this is gonna be a blast. (I'm the GM.)

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Saturday Night Space Opera's April 8 game is DARK HERESY: The Fall of the House of Escher! Sign up now to reserve your seat at
@SourceComicGame! https://forms.gle/ZBb6tanEkkae8rii8

#darkheresy #wh40k #ttrpg #minneapolis #saturdaynightspaceopera

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lindevi katrina ostrander @lindevi ·
29 Mar

So far, episodes 1, 3, 5, and 7 of Last of Us have been killer. (Haven't finished yet.) What is it about the odd-numbered episodes?

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29 Mar

Look at this distinguished gentleman.

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