In this episode of the Nice Games Club podcast, I got to chat with hosts Ellen, Mark, and Stephen as well as fellow guest (and good friend) Jon Kiehne about some of my favorite topics: roleplaying games, game mastering, and game design. The Nice Games Podcast is a Minneapolis-based crew that usually focuses on gamedev in the video game space, but in this episode we examined the subject of game design through the lens of tabletop game mastering. Some of the things we talked about included the dynamic between system design and session design, the balance between planning and improvisation, and how players can be encouraged to participate in the process. You can listen to this episode on Apple Podcasts, Spotify, on the web, or in the embedded video below!
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Welcome to the professional portfolio and personal blog of Katrina Ostrander, a writer of fiction and games who works full-time in the tabletop games industry. Here you can find resources and advice on writing, roleplaying, and gamemastering, as well as updates on her latest publications.
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📚 reader (history/sff/romance) ✒️ writer (sff/romance) 🎲 roleplayer/gm (story games/d&d/l5r/cthulhu) ⚔️ wargamer (warmaster, 40k, gmt) opinions are my own.
Leave it to Minnesota (the last state still requiring grocery and convenience stores to only sell 3.2 beer) to be the first and only state to legalize the equivalent of 3.2 cannabis.
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Gen Con - I will be at the BIPOC Industry Networking Event on Friday, Aug 5, with CATAN Studio. Come chat with Kelli and I about future gigs with us. Lemme know you're dropping in so we can chat!